I Hear You See Me

Written in Collaboration with Silvia Mercuriali and Simon Wilkinson.

I Hear You See Me is a sound installation featuring 3-dimensional sound, motion graphics visual projections, and participatory theatre. A projector hanging from the ceiling is creating a cone of light; inside this, shadows and projections interact with the participants, in time with the sound spatial movements diffused by a surrounding cubic rig of loudspeakers. For two people at any one time, the work is cyclical and lasts approximately 26 minutes (13 + 13).

Inspired by Japanese writer Haruki Murakami’s novel Hard Boiled Wonderland and the End of the World, the action will lead you ‘at the end of the world’, where you will be asked to ‘strip away your shadow’ before entering. As the motor of the narrative and the foundation of the sensations, sound movement’s fragile but physically felt presence will choreograph the listener’s journey in an intimate, challenging, and profound experience.

This work explores awareness and subconscious, through the use of proprioception and audiovisual perception. The sensation of movement per se -as perceived through sound- is built through combined strategies of listening, seeing, and participation.

A full chapter of my thesis describing the work in details is available here.

The work has been premiered publically at The Works at Brighton’s Dome in 2015, and featured at the ICMC 2016 at TivoliVredenburg in Utrecht last September 2016.

Here follows some pictures and an audio extract, rendered in 3D binaural but converted into mp3 (!!) just to give a feel.

Your shadow being stripped away

Together, watching from within the wall
Catching the bird, or the shadow?

   

whirlpool advancing

A sound extract, the moment just after your shadow has been stripped away (Please use your headphones):

A full Video with Split Screen, to allow to appreciate the live performance and the graphic animation is available here:

IHUCM 4 Split Screen View (YouTube)

IHUCM Role A perspective

IHUCM Role B perspective

IHUCM_Split_Screen_Evaluation, 4 Channels. Channels 1-2 Role A, Channels 3-4 Role B

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